perfectdark
When in doubt, call for help...

When in doubt, call for help...

Most military and major organisations have their buildings and bases fitted with alarm systems. When a guard spots an unauthorized agent, they may run to the nearest alarm switch and alert allies of the situation. The presence of such security severely bolsters the need for either stealth, or speed.

In-Game

Alarm systems appear in numerous levels in Perfect Dark. When triggered, the alarm will do one of two things: send guards, or fail the mission.

Once the alarm sounds, any objectives refraining you from not doing so in the first place will fail and enemies will start to swarm in. It's nearly impossible to evade alerted personnel, so direct combat is necessary.

Triggers

Alarms can be sounded in different ways:

Tactics

Appearances

Note alarms that will fail its appropriate mission are marked with an asterisk (*) unless noted otherwise

DataDyne Central: Defection

DataDyne Research: Investigation

Chicago: Stealth

G5 Building: Reconnaissance

Air Base: Espionage

Pelagic II: Exploration

Mr. Blonde's Revenge

Maian SOS

Quotes

You'll need to act swiftly when guards say either of these quotes:

FBI Agents have their own quotes: